Top 5 changes from Patch 6.11
By Andrew Ross
2. Kindred nerfs
Riot wanted to hit the powerful champions in professional play with this patch, and Kindred could have been the poster child for the cause. She is a complete powerhouse in the game right now and has been for a long time.
In patch 6.10, Kindred had the sixth-highest win rate in the entire game at 54.63 percent, but all the champions above her see very little action in the pick-and-ban phase of the game. Kindred, on the other hand, is banned 46.59 percent of the time (only three champions above her) and played in 11.21 percent of games (third-highest among junglers).
Those are bonkers numbers, and Riot hopes their changes can tune her down a little bit.
The first nerf was to her Q by decreasing its damage from 60/90/120/150/180 to 55/75/95/115/135. That damage reduction is no joke and will definitely be felt. However, there is an opportunity to get some of that damage back as Kindred’s Q gains five damage for every passive stack that she gets. So if Kindred gets nine stacks, her Q will do the same amount of damage that it has always done. It’s just going to be really hard to get that many stacks.
There is some good news regarding stacks, though. Kindred did get a lot of nerfs, but there were also some positive changes as well. The first is that the cooldown on her passive has been decreased from 90 seconds to 75 seconds. On top of that, Kindred will now be able to gets stacks five-seven from Red, Blue, Rift Herald or any of the Elemental Dragons. Those are both really nice changes.
The last set of nerfs are to her E. The slow has been changed from 70 percent to 50 percent, and its damage has been decreased from 60/90/120/150/180 to 40/75/110/145/180.
These nerfs aren’t drastic enough to make her bad or anything like that, but she definitely won’t be the queen of the jungle anymore.
Next: 1. Azir nerfs