Champions: 20 Champs Who Dominate Pro Play but Suck in Solo Queue
By Josh Tyler
Why do these champions dominate pro play but suck in solo queue?
3. Ornn
Why he’s good in pro play: Since his release, Ornn has been one of the best tanks in professional play due to his tons of crowd control, strong laning, and his ability to avoid crowd control if you time his Bellow’s Breath right so that you’re unstoppable when it lands. The cherry on top, of course, is that Ornn can also use his forge to upgrade items for his teammates, making his team automatically scale amazingly.
Why he sucks in solo queue: Non-pro players don’t understands how Ornn’s passive works, so they’ll often have the wrong item in the slot for Ornn to upgrade it, so you might end up with an upgraded Luden’s Echo when you wanted the upgrade on your Deathcap.
4. Lee Sin
Why he’s good in pro play: Lee Sin is perhaps the best early game jungler in League of Legends. With his mobility, early game damage thanks to having (basically) two abilities on each basic ability, and his ability to traverse terrain in unique ways, Lee Sin always offers the option for a potent early gank. This also makes him a strong duelist should he run into the enemy jungler.
Why he sucks in solo queue: Lee Sin sucks in non-competitive play not because of the champion itself, but because of the players who play him. If you are not able to take advantage of that strong early game, Lee basically falls off a cliff in terms of damage and usefulness, being relegated to only having his Dragon’s Rage to kick enemies into his team. Even then, Lee Sin is so mechanically demanding, few players can execute his early game and essential combos right to make him viable in solo queue games.