TFT Fates: Ranking Every Single Unit Coming in Set 4

Teamfight Tactics. Photo Courtesy of Riot Games.
Teamfight Tactics. Photo Courtesy of Riot Games. /
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With TFT Set 4 on the horizon, we rank every unit that will be available to play in TFT: Fates.

5-Cost Units

1. Azir

Origin: Warlord (5/5)
Class: Emperor / Keeper (2/5)

Synergy: Azir gets some nice stats, both offensive and defensive, from his Warlord and Keeper traits, but that doesn’t mean he can really fit anywhere other than in a Warlord comp. The Emperor Class doesn’t matter at all. (3/5)

Ultimate (Emperor’s Divide): Azir charges forward with a wall of soldiers, knocking back enemies hit and dealing magic damage. After their charge, the wall of soldiers remains in place in front of Azir for 3 seconds as impassable terrain. Any spearmen from the General trait will accompany Azir for the charge and position themselves to protect him afterwards. (4/5)

Overall rating: 14/20

2. Ezreal

Origin: Elderwood (4/5)
Class: Dazzler (1/5)

Synergy: One good trait that gets basically no benefit from the other, Ezreal really couldn’t care less about being a Dazzler unless the trait just becomes massively OP. (2/5)

Ultimate (Trueshot Barrage): Ezreal fires a barrage toward the enemy with the highest Attack Speed, healing allies it passes through and granting them and 50% attack speed for 5 seconds, while dealing magic damage to enemies and slowing their Attack Speed by 50% for 5 seconds. (3/5)

Overall rating: 10/20

3. Kayn

Origin: Tormented (1/5)
Class: Shade (4/5)

Synergy: Basically no real reason to consider these traits as having “synergy” considering Kayn gets the Tormented benefit just by existing. (1/5)

Ultimate (Reaper): Kayn dashes toward his target then slashes all adjacent enemies, dealing magic damage and increasing the cost of their next spell by 33%. If the slash hits exactly one target, Kayn immediately casts again. As Rhaast: Reaping Slash heals Kayn for 50% of the damage it deals. As Shadow Assassin: Reaping Slash deals an extra 50% damage for the first 6 seconds of combat. (4/5)

Overall rating: 10/20

4. Lee Sin

Origin: Divine (5/5)
Class: Duelist (5/5)

Synergy: Two great traits that make Lee fit into two pretty strong comps, plus Lee will get both AD and attack speed meaning these comps can bridge together quite easily. (5/5)

Ultimate (Godfist): Lee Sin punches his target, dealing magic damage, knocking them back to the edge of the battlefield, and stunning them for a few seconds. Any enemies the target collides with during the knockback are also dealt half the damage and stunned for 1.5 seconds. If the target is already on the edge of the battlefield, they are removed from combat instead. (5/5)

Overall rating: 20/20

5. Lillia

Origin: Dusk (4/5)
Class: Mage (3/5)

Synergy: Although the two traits aren’t strong on their own, in combination they are massively strong as they get more spell power and wants to throw spells. (5/5)

Ultimate (Lilting Lullaby): Lillia casts a magical lullaby, causing waking enemies with the highest current health to fall asleep for 5 seconds. Enemies will awaken if they take damage while sleeping, causing an additional magic damage. (5/5)

Overall rating: 17/20

6. Sett

Origin: The Boss (1/5)
Class: Brawler (2/5)

Synergy: It’s nice that Sett gets extra health from the Brawler trait, but I don’t see that as actually being a consistently-strong comp where you have to slot Sett in. Instead, Sett is just going to be thrown in as an add-on to comps when you have an extra slot. (1/5)

Ultimate (Showstopper): Sett grabs his target and slams them forward, dealing a percent of his target’s maximum health in magic damage to all enemies in a large area. Enemies further from the epicenter take less damage. (4/5)

Overall rating: 8/20

7. Yone

Origin: Exile (1/5)
Class: Adept (2/5)

Synergy: Much like Sett, Yone just doesn’t fit into any comp other than as an add-on when you’ve already maxed out on the units you need. (1/5)

Ultimate (Sealed Fate): Yone strikes along a path in front of him, dealing magic damage split between all enemies hit and knocking them up for 2 seconds. Enemies hit are marked for death, reducing their Armor and Magic Resist by 60%. Yone’s spell is then replaced with Unforgotten until there are no remaining enemies marked for death. Unforgotten (20 mana): Yone dashes to the lowest health enemy that is marked for death, killing them instantly. (5/5)

Overall rating: 9/20

8. Zilean

Origin: Cultist (5/5)
Class: Mystic (5/5)

Synergy: Much like Aatrox, having extra survivability for the Cultists delays Galio which is not what the Cultists want unless they have some serious ability to protect the back-line damage dealers. (1/5)

Ultimate (Rewind Fate): Zilean places a protective time rune on the allies with the lowest health other than himself. When they would die, they instead resurrect after a few seconds, returning to combat and shedding all negative effects. If Zilean is still alive when the target finishes resurrecting, the Time Rune is not consumed. (5/5)

Overall rating: 16/20

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Predicted Unit Ranking

To close out, here is how we think the TFT Set 3 units will be ranked on release.

  1. Lee Sin
  2. Xin Zhao
  3. Warwick
  4. Kalista
  5. Ashe
  6. Lillia
  7. Jax
  8. Zilean
  9. Jhin
  10. Pyke
  11. Garen
  12. Riven
  13. Veigar
  14. Kindred
  15. Katarina
  16. Vi
  17. Jarvan IV
  18. Maokai
  19. Azir
  20. Ahri
  21. Evelynn
  22. Zed
  23. Lulu
  24. Janna
  25. Wukong
  26. Elisee
  27. Yuumi
  28. Kennen
  29. Talon
  30. Nunu
  31. Teemo
  32. Hecarim
  33. Nidalee
  34. Nami
  35. Fiora
  36. Cassiopeia
  37. Aatrox
  38. Irelia
  39. Akali
  40. Aphelios
  41. Vayne
  42. Twisted Fate
  43. Diana
  44. Shen
  45. Lux
  46. Kayn
  47. Ezreal
  48. Morgana
  49. Jinx
  50. Thresh
  51. Sylas
  52. Yasuo
  53. Yone
  54. Lissandra
  55. Sett
  56. Sejuani
  57. Annie
  58. Tahm Kench