League of Legends Patch 10.6 Preview: Aphelios and Senna Set for Nerfs

League of Legends. Photo courtesy of Riot Games.
League of Legends. Photo courtesy of Riot Games. /
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Kindred. League of Legends.
League of Legends. Photo courtesy of Riot Games. /



"Passive – The Darkin Scythe Orb rate increased."

Speaking of forgotten junglers…

Despite Kayn’s Patch 10.5 changes, he hasn’t yet climbed from the foot of the jungle tier list and suffers from an abysmal 47.57% win rate. Increasing his orb rate further is great for reaching a transformation earlier in the game, but maybe it’s time to look at the champion’s damage numbers instead.


"Base Stats AD per Level: 2.26 -> 2.5 W – Wolf’s Frenzy Missing Health Restored: 32-100 -> 45-100 R – Lamb’s Respite Heal: 200/250/300 -> 200/300/400"

Three forgotten junglers in a row! This time it’s Kindred with increased AD per level and W healing to boost their trading and dueling at all stages, increasing their overall DPS.

Lamb’s Respite’s healing is also set to be boosted by 50-100 at ranks 2 and 3, but this is negligible, especially since the invulnerability is the most useful component of Kindred’s ultimate.

Adding 0.25 AD per level to a champion is insignificant on its own, but combine this with Wolf’s Frenzy’s increased healing and we may see a slight resurgence to Kindred’s popularity as they can now compete with meta junglers in terms of mid-late game damage output.


"Base Stats Movement Speed: 330 -> 335 E – Black Shield Shield: 60/120/180/240/300 -> 80/135/190/245/300"

Pretty irrelevant buffs to a champion that is doing quite well in the current meta, possibly in an attempt to limit the power of crowd control heavy support champions right now.

+5 movement speed will help Morgana land tricky Dark Bindings every so often, but otherwise, this isn’t worth acknowledging.


"Base Stats Mana Regen per Level: 0.8 -> 1 W – Rune Prison Damage: 80/100/120/140/160 -> 80/110/140/170/200"

Usually, Ryze is dominating the solo lane meta, but he’s been pretty quiet so far in Season 10. +0.2 mana regen per level is not enough to change that, but the increased Rune Prison damage is enough of a DPS boost for players to start testing the Rune Mage out on Patch 10.6.


"Passive – Absolution AD per Soul: 1 -> 0.75 Weakened Soul Cooldown per Champion: 4 seconds -> 6/5/4 seconds"

The curious case of Senna continues! This time she’ll be receiving a 25% AD nerf to her soul collection, as well as increased cooldown for Weakened Soul until Level 11. Pretty big!


"R – Hallucinate Clone Auto Attack Damage: 75% AD -> 60% AD"

This is sure to see Shaco’s 52.87% win rate fall significantly on Patch 10.6 and beyond, dropping the champion from S+ tier to F tier no doubt.