Breaking down all bugfixes in patch 7.17

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Patch update 7.17 is live in League of Legends as a plethora of bugfixes have been addressed. Here’s a breakdown of the biggest bugs that are now fixed.

League of Legends continues to thrive thanks to developers constantly working on making the game even better. It’s not easy considering all the hard work that is required for the smoothest online experience possible but with new champions, changes to abilities, and especially items, bugs and glitches are bound to happen.

Patch update 7.17 is now live and with it comes a hefty list of bugfixes. From Urgot having his Control Wards as his recommended item glitch fixed to correct the voice-over issue to the Arcade Hecarim skin not being loud enough, some Summoners will notice these right from the start.

Besides all the bugfixes for champions and how they interact in League of Legends, one of the best ones comes to those Summoners that have been banned from playing. Numerous times, toxic players tend to not truly grasp what exactly did it to warrant a suspension or even a ban.

More from Patch Updates

Now, those players that aren’t allowed to play anymore due to violating the game’s rules will see an accurate tooltip telling them exactly why they can’t play.

Remember everyone, when you’re playing with good teammates, make sure to honor those that promote good sportsmanship.

The truth of the matter is, a lot of Summoners still need help in honing their craft to play League of Legends to the point of doing their part to win matches. Teamwork is the name of the game and again, get in the habit of playing positively since it will help make the community an even better place, especially for newer players.

Courtesy of the Media Relations Department of League of Legends, here are all the bugfixes in this latest patch update:

"Corrected Cho’Gath’s suggested starting items to no longer cost more than starting goldMuramana now correctly refunds 15% of spent manaBlade of the Ruined King no longer causes Black Cleaver to apply two stacks per basic attackFixed an interaction where energized attacks prevented some movement speed boosts, including Blade of the Ruined King’s active and Warwick’s W – Blood HuntUrgot is no longer too cool to have Control Wards in his recommended itemsYasuo can no longer activate Zeke’s Convergence by attempting to casting R – Last Breath on enemy who is not currently knocked upRek’Sai’s E – Tunnel no longer becomes permanent if they are destroyed as she exits themZac’s Passive – Cell Division bloblets are now correctly invisible when in fog of warStar Guardian Jinx and Poppy no longer play their initial spawn song during their first respawnTwisted Fate’s W – Pick a Card empowered basic attacks no longer consume all Energized buff chargesRedemption’s active is now correctly amplified by its own +10% Heal and Shield Power passive while the casting champion is deadMalzahar’s Passive – Void Shift now correctly blocks Fizz’s R – Chum the WatersNidalee’s W – Bushwhack is no longer considered a valid unit for Bard’s Q – Cosmic Binding to stun againstIllaoi’s W – Harsh Lesson no longer does additional damage on crits when she dashesZed’s R – Death Mark no longer behaves inconsistently when interacting with Ryze’s R – Realm WarpFixed a bug where—when playing with a skin—Cassiopeia’s portrait would revert to her base portrait while deadArcade Hecarim’s VO is now more audibleDark Star Thresh’s center body buffbone now follow his model during all animationsStar Guardian Lulu’s buffbone now follows her model during homeguard and recall animationsSlay Belle Katarina no longer gets stuck in her recall animation if she uses Passive – Voracity right before beginning her recallLancer Zero Hecarim’s Q – Rampage VFX no longer ends prematurely after receiving the second stackDragon Trainer Lulu’s Pix no longer uses classic VFXBlood Moon Jhin’s R – Curtain Call now has enemy and ally indicatorsBattle Boss Malzahar’s auto attack animation is no longer faster than his base model’sPlayers on low-spec mode can now properly access Honor tooltips on the end-of-game screenBanned players now have an accurate tooltip telling them why they can’t playFixed a bug where setting your status to “Away” didn’t work"

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