Full patch notes on huge 7.3 League update

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League of Legends dropped their latest 7.3 patch update that mostly addresses the champions used in the ever growing Esports scene.

With Summoners all across the globe enjoying the LCS Spring Split, League of Legends once again dropped a big patch update. This time around, many changes were made based on feedback from popular champions Summoners use in the Esports scene.

This latest patch update sees some popular champions like Camille have some of her damage output nerfed while Vi lost some of her attack speed and overall mobility. Here’s the full 7.3 patch update directly from League below.

Champions

Camille

Q – Precision Protocol

EMPOWERED CAST BONUS DAMAGE100% ⇒ 80%

W – Tactical Sweep

OUTER SWEEP SLOW DECAYNow decays fully to 0% over the duration

SLOW 90% ⇒ 80%

E – Hookshot

COST50 mana ⇒ 70 mana

STUN DURATION1 second ⇒ 0.75 seconds

*NEW* ATTACK SPEED Now only granted if Camille hits an enemy champion

R – The Hextech Ultimatum

AFTER DEATH DURATION No longer persists for its full remaining duration after Camille dies. Now dissipates within 1 second after Camille dies.

Ivern

R – Daisy!

*REMOVED* HEALTH REGENERATIONDaisy no longer regenerates 3% maximum health per second while out of combat

ARMOR AND MAGIC RESIST 20/60/120 ⇒ 15/40/90

ALL WORK AND NO PLAY Daisy will no longer start attacking the ground and teleporting out of control

INVISIBLE DAISIES Daisy will no longer become invisible in rare circumstances

Jayce

Q – To the Skies!

DAMAGE 40/80/120/160/200/240 ⇒ 35/70/105/140/175/210

E – Thundering Blow

COST 40 mana ⇒ 55 mana

R – Mercury Hammer

HAMMER STANCE BONUS DAMAGE RATIO 0.4 bonus attack damage ⇒ 0.25 bonus attack damage

Kha’Zix

Q – Taste Their Fear

RATIO 1.4 bonus attack damage ⇒ 1.2 bonus attack damage

EVOLVED CLAWS COOLDOWN REFUND 60% on isolated targets ⇒ 45% on isolated targets

LeBlanc

Passive – Sigil of Malice

DAMAGE (LV 1-6) 40/55/70/85/100/115 ⇒ 30/40/50/60/70/80

DAMAGE (LV 7-13) 130/155/170/180/190/200/210 ⇒90/100/120/140/160/180/200

DAMAGE (LV 14-18) 220/240/260/280/300 (unchanged)

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Malzahar

W – Void Swarm

VOIDLING SPAWN TIME On-cast ⇒ 0.35 seconds after cast (matching the animation)

*NEW* COOLDOWN BETWEEN CASTS 1 second

*NEW* WAIT FOR ME Past 600 distance, Voidlings move 10% more slowly for every 100 additional distance farther they are from Malzahar

Rengar

Q – Savagery

DASH DISTANCE 200 ⇒ 150

W – Battle Roar

*REMOVED* BATTLE MEOW Empowered cast no longer gives crowd control immunity for 1.5 seconds

R – Thrill of the Hunt

CAMOUFLAGE DURATION 14/22/30 seconds ⇒ 12/16/20 seconds

Tristana

Q – Rapid Fire

DURATION 5 seconds ⇒ 7 seconds

Vi

Base Stats

MOVEMENT SPEED 345 ⇒ 340

BASE ATTACK SPEED 0.644 ⇒ 0.625

Vladimir

Base Stats

BASE ATTACK DAMAGE 52 ⇒ 55

BASIC ATTACK MISSILE SPEED 1400 ⇒ 1600

Q – Transfusion

RATIO 0.55 ability power ⇒ 0.6 ability power

DAMAGE 75/90/105/120/135 ⇒ 80/100/120/140/160

CRIMSON RUSH BONUS DAMAGE 100% ⇒ 85%

Zyra

General

PLANT STUFF Removed a rule that told Thornspitters and Vine Lashers to always target nearby enemy champions on-spawn instead of the closest enemy unit, even if the ability that spawned them didn’t hit a champion

Q – Deadly Spines

COST 60 mana ⇒ 70 mana

Skin Names in Scoreboard

NAME-BRAND Hovering over a player in the scoreboard now shows the name of their skin.

League Client Update

*NEW* PATRIOTIC FLAGS HELL YEAH We’ve added animated banners to the lobby. They are extra flappy and windblown, the way banners should be. We’ll keep shipping more visual upgrades over the next few patches while making sure we’re not sacrificing performance.

*NEW* END-OF-GAME RIGHT CLICK GOODIES You can now right-click on others’ names on the end of game screen to add them as a friend, block them, or view their profile.

*NEW* TREMENDOUS NEWS The “NEWS” tab is now live in the updated client. This will act as a hub for players to catch up on the latest League news, community creations, and miserably long roundtable videos from within the client.

Notable fixes

  • Fixed a bug preventing champ select chat from automatically scrolling down as new messages arrived
  • Fixed a bug where pasting a really long URL into chat extended the chat window over the friends list
  • Fixed a bug causing the main window to highlight in the task bar instead of the chat window when you received a message in pop out chat
  • We made some various changes to the chat message window to make it easier to read, including adding a gradient behind active messages and adding summoner icons beside your friends’ names.
  • Last patch we began allowing your conversation with your friends to follow you from the lobby into champ select (and back out if someone dodged). This message history is visible only to your party (not to new players that join in champ select). This isn’t a bug—we just don’t want you to lose track of your conversation.

MUST READ: Breaking down possibilities of a Galio rework in League

Bugfixes

  • Warwick no longer displaces enemy champions and epic monsters with Q – Jaws of the Beast
  • Fixed a bug where, if Quinn canceled a basic attack against a target marked by Passive – Harrier and quickly attacked again afterward, Harrier didn’t deal bonus physical damage
  • Fixed a bug where the active of Mikael’s Crucible’s was instantly cleansing incoming CC during the slow immunity
  • Selling or Undoing the purchase of Duskblade of Drakthaar now correctly removes the Nightstalker passive
  • Fixed a bug where entering stealth with Q – Ambush was causing Twitch to stop attacking when Taunted
  • Gnar no longer instantly kills champions when E – Hopping from one corner of Camille’s R – The Hextech Ultimatum to another
  • Minion spawns can no longer be blocked with Zz’Rot Portal
  • Fixed a bug where Gangplank could critically strike structures directly after cancelling an attack on an E – Powder Keg
  • Kled’s W – Violent Tendencies no longer activates when used on plants or when Kled cancels his basic attack
  • Challenging Smite no longer incorrectly states that it grants vision of stealthed champions
  • Clones now copy the ‘linked’ indicator VFX of Zeke’s Harbinger
  • Red Brambleback no longer hits the air instead of the ground during his two-handed strike
  • Fixed a bug where Azir’s E – Shifting Sands was missing on-hit particles upon killing an enemy unit
  • Azir now correctly has a shadow during his death animation
  • Fixed a bug where gunshot audio of various champion attacks wasn’t playing in Spectator or Replays
  • Made the Mark of the Elder Dragon buff visuals more consistent on lower graphical settings
  • Krug splitting audio is no longer audible through Fog of War
  • Gangplank’s Q – Parrley visual effects no longer stick around for too long
  • Fixed a bug on most of Kennen’s skins where the on-hit particles for his basic attack were not properly appearing
  • Kha’Zix’s dance VO now loops more consistently
  • Deep Sea Nami’s head fin no longer bends into her shoulder
  • Made Warring Kingdom Xin Zhao’s Q – Three Talon Strike more color-blind friendly
  • Fixed a bug where Elementalist Lux’sE – Lucent Singularity had no particles for its inner orb
  • Removed a frame of Battle Boss Blitzcrank’s idle animation from the end of his recall animation
  • Fixed a bug where Boom Boom Blitzcrank’s golden buckle was stretching severely during his death and R – Static Field animations
  • Fixed a few bugs where some skins were stealing visual and audio effects from other skins of the same champion when both were in the same match together
  • Champions affected by Star Guardian Lulu’s W – Whimsy now correctly display their champion name as “Blob” in the chat
  • Arcade Sona’s W – Aria of Perseverance shield particles now correctly disappear when the shield is broken
  • Fixed a bug where Pulsefire Ezreal’s flying animation stopped, but the audio didn’t
  • SSW Talon’s W – Rake blades no longer look like Talon’s normal blades on the return trip for everyone else but him