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Champions
Magic Resist Per Level
HOORAY Champions who previously gained no magic resist per level now gain 0.5 per level
AFFECTED CHAMPIONS Ahri, Anivia, Annie, Ashe, Aurelion Sol, Azir, Bard, Brand, Caitlyn, Cassiopeia, Corki, Draven, Elise, Ezreal, Fiddlesticks, Gnar, Graves, Heimerdinger, Janna, Jayce, Jhin, Jinx, Kalista, Karma, Karthus, Kassadin, Kayle, Kennen, Kindred, Kog’Maw, LeBlanc, Lissandra, Lucian, Lulu, Lux, Malzahar, Miss Fortune, Morgana, Nami, Nidalee, Orianna, Quinn, Rakan, Ryze, Sivir, Sona, Soraka, Swain, Syndra, Taliyah, Teemo, Thresh, Tristana, Twisted Fate, Twitch, Urgot, Varus, Vayne, Veigar, Vel’Koz, Viktor, Vladimir, Xayah, Xerath, Yasuo, Ziggs, Zilean, Zyra
Graves
General
ONE THING AT A TIME Graves can no longer queue multiple spells during his basic attack animation
BUT WHY This prevents an unintended interaction where Graves could remain in attack range after ulting by queuing both Collateral Damage and Quickdraw during the same attack animation
Renekton
General
PREMEDITATION Renekton no longer ignores inputs during his ability’s cast times. Once an ability has completed, he’ll move on to the next queued action.
CONSOLIDATION Various buffs and timers tracked in the buff bar (ex. remaining time to cast Dice) are now tracked on their respective ability icons instead
Passive – Reign of Anger
BUGFIX Renekton’s first attack when (re)entering combat now properly grants the full 5 Fury
Q – Cull the Meek
BUGFIX Cull the Meek’s range now properly scales with all size-modifying effects, not just Dominus
BUGFIX Fixed a bug where Cull the Meek wasn’t hitting Invisible units
BUGFIX Fixed a bug where Renekton could basic attack at the same time as Cull the Meek’s damage was dealt
E – Slice and Dice
BUGFIX Fixed a timing issue that could inconsistently cause Slice and Dice to not hit enemies Renekton passes through
R – Dominus
BUGFIX No longer deals an extra tick of damage on-cast
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Ryze
E – Spell Flux
LAG FORGIVENESS If Spell Flux’s target dies while the projectile is traveling, Spell Flux will still spread to nearby enemies
Fizz
W – Seastone Trident
CAN’T SAP THIS MAGIC Seastone Trident’s damage-over-time ticks, including the initial application, no longer count as spell hits (matching similar persistent effects like Teemo’s Toxic Shot)
Shen
Q – Twilight Assault
CAN’T SAP THIS MAGIC Twilight Assault’s empowered attacks no longer count as spell hits