Breaking down all bugfixes in patch 7.14
Patch update 7.14 is finally here as a plethora of bugfixes were announced in League of Legends. Here’s a breakdown of them all.
When it comes to League of Legends, just like any other multiplayer online battle arena video game, a bunch of bugfixes on a daily basis are usually the norm. In the latest patch update 7.14, a plethora of bugfixes hit everything from champions, how the new SKT T1 skins act, and yes, even the popular Mechs vs. Minions ward got that shadow glitch finally fixed.
In case you missed it, League of Legends also made a lot of changes to mostly top lane champions and items in this latest patch update. It should also be noted that Kayn, the Shadow Reaper, is also now available to play. So far, this patch update is another home run as a lot of things have been added, changed, and fixed.
Speaking of which, the developer team continue to work endlessly when it comes to making the League of Legends experience be a quality one. Regardless if you’ve been playing for years or just installed the game to play with friends, it’s all about the overall experience in the grand scheme of things.
Remember, if you find any weird bugs whether it’s with your main champion, items you frequently use, or even weird audio glitches, it’s simple to report it directly to developers. In the gaming client, on the lower right-hand corner is a bug icon that takes you to a website to report any bugs you see. Summoners can also click here to submit a bug report once you’re logged in.
More from Patch Updates
- LoL Patch 13.18: Briar Release, Bard Adjustment, Street Demons Skins
- League of Legends Patch 13.12 Preview: Zeri nerfs, Rumble changes
- 2022 LEC Summer Playoffs: Rogue Punch Their Ticket to Worlds After Win Against MAD!
- Mobile Legends releases patch 1.7.04, featuring balance changes
- League of Legends: Wild Rift – Elemental Rift Overview
Courtesy of the Media Relations Department of League of Legends, below you’ll find all the latest bugs that have been corrected as of patch update 7.14:
"Fixed a bug causing the first raven of Swain’s R – Ravenous Flock to visually spawn from the blue side fountain"
"Phantom Dancer no longer prevents some champion abilities (primarily stealth effects) from ignoring unit collision when no enemy champions are nearby – the condition for Phantom Dancer’s own immunity to unit collision"
"Rek’Sai now properly marks targets for R – Void Rush even when the damage is completely blocked by a shield"
"Blast Cones no longer fizzle when triggered by a burrowed Rek’Sai at maximum attack range"
"Fixed a bug causing Ashe’s Passive – Frost Shot bonus damage to apply to inhibitors"
"Fixed a bug where several forms of loss-of-control effects (Fear, Flee, Taunt, Knockback, and Charm) weren’t properly cancelling Anivia’s R – Glacial Storm"
"When Zilean tries to walk into range to activate Passive – Time in a Bottle on an out-of-range ally, he’ll no longer cast his most recently-used ability instead once he gets into range.Something something time joke."
"Zilean’s E – Time Warp cast range indicator has been reduced to match the actual range"
"Lucian’s Q – Piercing Light cast range indicator has been reduced to match the actual range"
"The second hit of Sejuani’s W – Winter’s Wrath no longer counts as a separatespellcast"
"Raptor’s Cloak is now purchasable on Howling Abyss. Not technically a bug, but felt like one since Banner of Command builds out of it."
"Twitch no longer gets stuck as visually translucent if Guardian Angel triggers during Q – Ambush’s camouflage duration"
"Practice Tool’s “Lock XP” button now properly displays the ‘toggled’ state while active"
"Fixed a bug causing the profile page to sometimes display a lower ranking than your highest one"
"Fixed a bug where LeaverBuster and surveys would fail to show after Honor votes"
"Players on low-spec mode now see the celebration for earning 3+ Honor votes"
"Fixed a bug where Honor 1.0 buttons would still display at the end of game screen"
"Fixed a visual bug where a blue bar would appear in the transition between the Honor vote and the end of game screen"
"Reinder Kog’Maw’s vintage loading screen border now properly displays for original owners of the skin"
"SKT T1 Nami’s hair no longer twitches at the start of one of her idle animations"
"SKT T1 Ekko’s W – Parallel Convergence no longer uses base VFX when Ekko’s shield absorbs damage or when its bonus damage against low health targets procs"
"SKT T1 Olaf’s Q – Undertow on-hit particles no longer become a massive disco if Undertow hits a moving target"
"Re-added Freljord Taliyah’s voiceover for W – Seismic Shove"
"Restored custom audio effects for Heartseeker Orianna’s basic abilities"
"Mecha Zero Sion’s custom VO now plays on kills"
"Snow DayZiggs’s joke audio no longer restarts toward the end of the animation"
"The Star Guardian beginning-of-game music no longer overlaps with DJ Sona’s music at the start of a match"
"Candy King Ivern no longer steals Jhin’s taunt sound effects during his taunt animation"
"Snow Day Syndra’s Q – Dark Sphere ground snowflake VFX now properly displays on Medium or lower settings"
"Gothic Orianna’s model textures no longer change slightly depending on whether she’s currently holding The Ball or not"
"The Mechs vs. Minions ward skin no longer has a confusingly bright shadow in champion select’s ward skin selector"