League of Legends: Patch 9.8 notes breakdown
By Josh Tyler
The League of Legends meta will be shaken up again with massive changes coming in Patch 9.8!
Patch 9.8 has dropped with Riot teasing a bunch of changes coming to some often overlooked League of Legends champions like Amumu, Trundle, and Fiora. How will these changes affect your favorite League of Legends champion?
Champions
Amumu
"Passive – Cursed Touch BONUS TRUE DAMAGE :: Cursed targets take an additional || 10% >>> 13% of pre-mitigation magic damage as true damage"
So when Riot reworked the passive to add true damage to Cursed targets, I thought this could make Amumu really strong in largely AP comps. Unfortunately, the inherent problems with his kit still make him a bit weak, so I’m not sure if these buffs will be meaningful at all.
"Q – Bandage Toss COOLDOWN :: 16/14/12/10/8 seconds >>> 12/11/10/9/8 seconds DON’T LEAVE ME :: Amumu now follows his target for up to a reasonable distance from where he cast Bandage Toss, in case targets get out of the stun before he arrives"
The cooldown reduction on his Q, which you tend to max second, is pretty good. Essentially you get the previous rank three CD at rank one, but it scales down to the same at five. This might mean that you max Q last and put more points into W (which scales up the percent max health damage he does.
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Camille
"ATTACK SPEED :: 0.625 >>> 0.644"
This is a revert of her attack speed buff back in Patch 8.24. It was targeted at knocking her jungling ability down, but now that she can’t stun camps with her E – Hookshot she’s fallen back out of the jungle meta. In all likelihood, this buffs her top but doesn’t bring her back jungle because of the lack of stuns (which makes taking scuttle crabs harder).
Cassiopeia
"E – Twin Fang COST :: 40/50/60/70/80 mana >>> 40/45/50/55/60 mana"
A 20 mana buff to her first max late game is pretty nice and will help her scale into that monstrous late game easier.