LCS Spring Split 2020: Week 3 Team Power Ranking

LCS Studios. (Photo by Colin Young-Wolff/Riot Games)
LCS Studios. (Photo by Colin Young-Wolff/Riot Games) /
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LOS ANGELES, CALIFORNIA – FEBRUARY 2: — during 2020 LCS Spring Split at the LCS Arena on February 2, 2020 in Los Angeles, California, USA.. (Photo by Tina Jo/Riot Games)
LOS ANGELES, CALIFORNIA – FEBRUARY 2: — during 2020 LCS Spring Split at the LCS Arena on February 2, 2020 in Los Angeles, California, USA.. (Photo by Tina Jo/Riot Games) /

A look at which LCS teams rose and fell in our power ranking after Week 3.

Week 3 of LCS play continued the trend of us not knowing what the heck to make of any of these teams, other than C9 is definitely good and CLG is definitely bad. But when you have one of the best statistical teams in the league, Liquid, in second to last place while one of the worst teams statistically, Immortals, is tied for second, it’s hard to say that pure record should dictate how we rank the teams. Thus, we will also give our elo rating for each team to see which teams are likely to rebound and which are overrated after Week 3.

10. CLG (1-6)

Elo: 169 (+50)

As I said, CLG is one of those teams that we definitely know where they are at the moment. Unfortunately, “where they are” is at the bottom of the LCS.

CLG did pick up their first victory of the season against Evil Geniuses on the back of solid performances by Crown and Stixxay, but the team still looks extremely disjointed in their calls. They’re also currently the worst early game team in the LCS, posting the worst gold differential at 15 minutes of any team.

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9. Evil Geniuses (2-4)

Elo: 216 (+56)

Last year there was a team that underperformed all year, being unable to string together wins despite having solid statistics. That team turned out to be the most enigmatic team in the LCS in 2019, Clutch Gaming. While they’ve rebranded to Dignitas, I think EG is the true spiritual successor to their throne of “team that should be good but can’t win.”

EG ranks above average in statistics such as gold differential at 15, gold per minute, gold spread, and gold percent rating. They beat the defending, four-time champions Team Liquid, yet they lost to CLG. This team certainly has the pieces to be a top-three or four team in North America, but they, like Clutch, continue to get in their own way of winning games they should.

8. Golden Guardians (2-4)

Elo: 315 (+44)

Case in point, Golden Guardians are one of the worst teams statistically in the LCS, including having the lowest gold per minute and gold differential per minute. This team starts slow and bleeds away objectives throughout the game. This team should be down with CLG among the worst in the league, but they’ve managed to win two games against two teams who really have no excuse for losing.

7. Team Liquid (2-4)

Elo: 364 (-118)

One of those teams is Liquid, who just handed Golden Guardians their second win last night to cap an 0-2 week where they also lost to 100 Thieves. At this point, even the most optimistic Liquid fans are beginning to realize that the arrival of Broxah isn’t going to fix this team, but the question is whether it is time to press the panic button?

In my opinion, no, not yet. Looking at Liquid’s schedule so far, they have played all of the top five teams in the LCS, taking victories off two of them (TSM and FlyQuest). They’re going to get to play the overrated Immortals and CLG next weekend, so they should be able to end Week 4 back at even.

6. 100 Thieves (3-3)

Elo: 400 (+16)

It certainly doesn’t help Liquid’s case that their other loss this week came against a team that’s not in the top half of the LCS either, but 100 Thieves are a pretty good team statistically, particularly as far as vision control and not falling behind in the early game. The one big concern, for me, is that their average game time in wins is the second-highest for LCS teams, indicating they’re winning a lot of “toss-up” games. Still, taking a win off Liquid has to feel good for the Thieves.