League of Legends: Patch 10.4 Aggregated Jungle Tier List
By Josh Tyler
We take a look at the League of Legends jungle meta in Patch 10.4.
Riot took a stance in Patch 10.4, rolling out changes that were designed to bring more new champions into the jungle role. While the patch has only been live for a few days, and therefore there is a limited amount of data available, the League of Legends meta has certainly been changed up after this patch.
Jungle tier list
S tier: Ekko, Elise, Master Yi (⇑⇒), Zac (⇑⇒), Shaco (⇑⇒)
A+ tier: Olaf, Lee Sin, Rek’Sai (⇑⇒)
A tier: Shyvana (⇑), Karthus, Nunu & Willump (⇑), Kha’Zix (⇓), Jarvan IV, Rengar, Sett (⇑⇒)
B tier: Rammus (⇐⇑), Evelynn (⇐), Warwick (⇐), Amumu (⇑), Trundle, Graves, Nidalee, Xin Zhao, Kayn, Vi, Nocturne, Hecarim (⇑), Kindred, Jax (⇑), Dr. Mundo (⇑⇒)
C tier: Sejuani (⇐), Udyr, Gragas, Volibear, Taliyah, Ivern, Diana (⇑), Sylas (⇑), Poppy (⇑⇒)
D tier: Fiddlesticks, Garen (*), Talon (*), Darius (*), Skarner (⇑)
F tier: Pantheon, Mordekaiser (*), Twitch (⇓), Zed (*), Qiyana, Gnar (*)
Dropped:
Key
- * = new to the tier list this patch
- ⇑ = improved (rated at least one tier higher than the previous patch)
- ⇓ = declined (rated at least one tier lower than the previous patch)
- ⇐ = borderline-up (within 10% of being in the next-higher tier)
- ⇒ = borderline-down (within 10% of being in the next-lower tier)
Observations
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- Shockingly, every single one of the junglers targeted to be added to the jungle roster did make our tier list, mainly in the D and F tiers. Of those new junglers, Diana has the highest win rate at 46.8% and also has the highest pick rate at 2.2%.
- Rammus got the biggest boost to his ranking in Patch 10.4, going all the way to the high-B tier from the C tier last patch. This is the highest Rammus has been rated in Season 10, so I guess he’s doing OK.
- Qiyana took the biggest fall in our ranking this patch, dropping lower in the F tier. Twitch jungle also fell into the F tier with a significant drop.
- Karthus, who was the top jungler for win rate with a pick rate over 5% last patch, is still the king with the highest overall win rate (54.2%). Trailing him are Zac (52.8%), Master Yi (52.6%), and Shyvana (52%), all with pick rates above 5%.
- The very bottom of the jungle in terms of win rate are, sadly made up of the new junglers. Talon (39.9%) and Garen (44.6%) both sit at the bottom of the win rate list, both with less than a 1% pick rate.
Buffed Champions
Amumu
Amumu got buffs both directly (to his Bandage Toss and Curse of the Sad Mummy) and one of his best jungle item enchantments (Cinderhulk). Unsurprisingly, the Sad Mummy is a lot happier in Patch 10.4, posting a huge boost to his win rate and ranking. He’s now mid-B tier and has a near-50% win rate (49.8%) despite the fact that his pick rate almost tripled in this patch.
Darius
The Might of Noxus got bonus damage on his Hemorrhage to monsters and healing from large monsters on his Decimate. This propelled him into the D tier among all junglers. He’s one of the few new junglers with a pick rate over 1% (1.1%) and a win rate over 40% (41.1%).
Diana
I was always perplexed by Riot including Diana in this wave of “new” junglers considering she’d been squarely in the jungle meta (albeit at the bottom) for the last five patches since her rework. She’s now rated in the mid-C tier, which is the highest she’s ever been rated as a jungler, after the Moonsilver Blade bonus damage to monsters she got in Patch 10.4.
Garen
The main man from Demacia got two sets of buffs in Patch 10.4 that helped out his jungle (bonus damage to monsters on his Judgment) and his overall kit (empowered damage on his Decisive Strike and stacking health and resistances on his Courage). Garen jungle is now officially a thing, but with him having one of the lowest win rates and being in our F tier, we will have to see if it stays that way.
Gnar
Similar to Garen, Gnar got some jungle-specific buffs to his Hyper’s bonus damage to monsters and general buffs to his Rage Gene and Gnar! Unfortunately, with a pick rate of under 0.5% and a pick rate under 37%, I don’t think Gnar jungle is built to last.
Mordekaiser
The Iron Revenant got some more damage to monsters from his passive and it looks, suprisingly, like he’s doing quite well. His pick rate is a shade below 1%, but his win rate of 43.7% is among the best of the new junglers.
Rammus
The roly-poly guy gets attack speed buffs in Patch 10.4 and immediately shot up to being very-near A tier? OK.
Talon
Another of the new junglers introduced in Patch 10.4 (and the one I thought for sure would be the best), the extra wound damage to monsters on his passive didn’t give the parkour king of the Rift the bounce he needed to make the meta for jungle. Although he has the highest pick rate among all new junglers at 1.3%, he also has one of the worst win rates at 38%.
Udyr
He got “buffed” in the sense that his “ult” previously didn’t interact with Cloud Dragon’s buff and now it does. That 5% cooldown between stances proved to be a slight buff as Udyr rose overall in our standings (but remains C tier) but his win rate is actually down to 48.9% with a sub-1% pick rate. The Spirit Walker still needs some big help.
Zed
Making Zed a jungler in Patch 10.4 seemed to be a fools errand and after looking at the data I’m proud to say…yeah it wasn’t good. Zed ended up in our F tier and has a shockingly low pick rate (0.7%) and win rate among those daring enough to try him (36.9%).
The New Junglers
Since Riot tried so hard to make “fetch” happen in Patch 10.4 (in this case, “fetch” being new junglers), I figured I might as well take this time to review how their new kits seem to be doing in the jungler. I’ll be giving them each a grade as a jungler, ranging from A (meaning I think this champion will be a jungler going forward) to F (meaning I think this champion is a troll pick in the jungle no matter what Riot says).
Darius: B-
Diana: A
Garen: C+
Gnar: D-
Mordekaiser: B-
Talon: C-
Zed: F
Methodology: These rankings were determined by finding the average standardized score of a champion from nine different tier lists from sites around the internet. This is done by assigning a certain weight to each different score, rank, or grade given by these sites (for instance, both a “Diamond” rating and “A” grade would be worth a 90 score). The standardized score is then determined by looking at the average score given to all champions in every role by that site as well as the standard deviation of scores given (so that sites that give out more high grades will not have their As be worth the same as a site that gives out very few high grades).
The full, underlying data can be found here. This link also includes the full listing of how the scores are assigned. Champions must be rated by at least half of the sites audited in order to qualify for our tier list.Le