TFT Patch Notes: The Five Biggest Changes in Patch 10.25

League of Legends. Photo Courtesy of Riot Games.
League of Legends. Photo Courtesy of Riot Games. /

Let’s dive into the latest TFT patch notes and break down the biggest changes of Patch 10.25!

After the (relatively) major system changes of last patch, it made sense that Patch 10.25 would be a bit of a change of pace. There are still some fine-tunings of the unit roll odds at Level 7 in the latest TFT patch notes, but otherwise the latest patch is filled with mostly minor champion and trait adjustments. If you’re not down to read everything, though, we’re breaking down the newest TFT patch notes with the biggest changes coming in 10.25!

1. Bench overflow changes

"If your bench is full when you return from Carousel, the extra champion will be sold automatically at the end of planning. Don’t worry, a message and red highlight will show you which champion can’t sit with cool kids. Selling any champion or increasing your team size will allow for more space for another benchwarmer or MVP."

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This is a really good change, as it prevents people from “cheesing” the system to overload the board when your bench is already full. Instead, that extra unit will simply be sold.

2. Return to Brawlywood

"ElderwoodArmor and Magic Resist Stat Growth: 15/25/40 ⇒ 20/30/40MaokaiArmor: 35 ⇒ 40Magic Resist: 20 ⇒ 30HecarimTotal Mana: 120 ⇒ 110"

The fabled Brawlywood comp is coming back in Patch 10.25, thanks to some buffs to the Elderwood trait, as well as one of the key units, Maokai. Now, it’s not all smooth sailing for Brawlers as one of the best carry Brawlers, Warwick, is actually getting nerfed. Even still, this is going to be a much better comp than it was in previous patches.

3. Total Eclipse

"DianaPale Cascade Orbs: 4/5/6/9 ⇒ 4/5/6/8Lissandra1000 Daggers Damage: 350/450/600/800 ⇒ 350/450/550/750ApheliosAttack Damage: 50 ⇒ 45SylasChain Lash Damage: 250/400/600/1000 ⇒ 250/400/700/1111"

Every single Moonlight champion got a change in Patch 10.25, with Diana, Lissandra, and Aphelios all receiving nerfs. Sylas got a mild buff, yes, but it only comes at 3 and 4-stars, which isn’t likely to happen. If anything, that buff makes him more attractive as a part of the Brawlywood comp than Moonlight.

4. Not so Shady

"EvelynnExecute Multiplier: 3 ⇒ 2.5Last Caress Damage: 350/500/1400 ⇒ 350/600/1500KaynReaper Damage: 400/600/6666 ⇒ 375/575/6666"

After Zed got hit in Patch 10.24, the other two outstanding Shade units, Eve and Kayn, are getting hit in Patch 10.25. In particular, I think those Kayn nerfs might completely knock him out of the top of the meta.

The Evelynn changes are probably going to be an overall nerf because of the change to the execute multiplier. Unfortunately, because of all these changes combined with all the existing nerfs to other Shades, it remains to be seen just how much the offset buffs will effect her power level.

5. Other Trait Adjustments

"DivineDamage Reduction and True Damage: 50% ⇒ 45%Mage Spell Power: 80/110/180% ⇒ 80/120/180%Vanguard Armor: 100/250/600/1500 ⇒ 120/300/750/2000"

To round out this edition of TFT patch notes, we got this assortment of other changes to traits. The Mage changes are probably the most impactful, because they affect all 6 Mage comps that tend to be prevalent. The Divine changes are also fairly big, but Divine comps haven’t been particularly strong in the meta previously.

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The Vanguard changes, on the other hand, appear to be very significant, especially given that Sharpshooter and Warlord comps weren’t really changed in Patch 10.25. I’d expect to see 6 Vanguard comps around Wukong (he got damage buffs despite the Divine nerfs) and Garen rise to prominence next patch.