Analyzing the massive 7.2 League patch update
League of Legends dropped their massive 7.2 patch update that nerfs several champions, fixes items, and dramatically changes Courage of the Colossus.
With Summoners all across the globe enjoying the LCS Spring Split, League of Legends once again dropped a massive patch update in the month of January. This time around, many changes to champions have hit and popular abilities have been nerfed.
The 7.2 patch update brings many changes to Lethality, Courage of the Colossus, and Ghost. Here’s the full 7.2 patch update directly from League below.
Champions
Warwick
Warwick, the Uncaged Wrath of Zaun, will be updated with the launch of patch 7.2!
Akali
R – Shadow Dance
RATIO: 0.25 ability power ⇒ 0.35 ability power
Darius
Passive – Hemorrhage
Bonus attack damage reduced by 10 from levels 1 – 14.
NOXIAN MIGHT BONUS (LV 1-6): 40/40/45/45/45/45 attack damage ⇒30/30/35/35/35/35 attack damage
NOXIAN MIGHT BONUS (LV 7-13): 50/60/70/80/90/100/110 attack damage⇒ 40/50/60/70/80/90/100 attack damage
NOXIAN MIGHT BONUS (LV 14-18):120/140/160/180/200 bonus attack damage (unchanged)
Q – Decimate
HANDLE DAMAGE: 50% of blade damage ⇒ 35% of blade damage
Gragas
Armor increased. Heal on passive increased.
General
ARMOR26 ⇒ 29
Passive – Happy Hour
HEAL ON CAST: 4% of maximum health ⇒ 6% of maximum health
Graves
True Grit refreshes off any instance of damage.
E – Quickdraw
BUGFIX-FIX: True Grit’s duration is refreshed by Graves’s basic attacks against non-minions ⇒ basic attacks and spells against non-minions
Katarina
E ratio down.
E – Shunpo
RATIO: 0.65 total attack damage ⇒ 0.5 total attack damage
Lulu
Passive damage up, Q mana cost reduced.
Passive – Pix, Faerie Companion
DAMAGE: 9-105 (at levels 1-18) ⇒ 15-117 (at levels 1-18)
CONSISTENT PIX: Pix’s damage now increases every level, rather than every two levels
Q – Glitterlance
COST: 60/65/70/75/80 mana ⇒ 50/55/60/65/70 mana
Master Yi
Double Strike no longer fizzles if the first hit kills a unit. Meditate pauses E and R durations and stacks Double Strike.
Passive – Double Strike
NEW LIKE LUCIAN: If Double Strike’s first hit kills a unit, the second strike now searches for a new target within 300 range (prioritizes killing blows)
W – Meditate
NEW QUIET!: Channeling Meditate pauses the durations of E – Wuju Style and R – Highlander
NEW I’M MEDITATING: Now grants Master Yi 1 stack of Double Strike per second while channeling
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Base health and Human E’s heal up. Human W now functions like wards.
General
BASE HEALTH: 511 ⇒ 540
W – Bushwhack
NEW BUSHWHARDS: Traps are now invisible, have 3 health, and are disabled by control wards
MAXIMUM TRAPS: Unlimited ⇒ 4/6/8/10 at levels 1/6/11/16
E – Primal Surge
MINIMUM BASE HEAL: 25/45/65/85/105 ⇒ 35/55/75/95/115
MAXIMUM BASE HEAL: 50/90/130/170/210 ⇒ 70/110/150/190/230
Yasuo
E damage down, now has an AD ratio.
E – Sweeping Blade
DAMAGE: 70/90/110/130/150 ⇒ 60/70/80/90/100
NEW RATIO: Now has an 0.2 bonus attack damage ratio (does not increase with stacks of Sweeping Blade)
Items
Lethality
Lethality’s base effectiveness up.
BASE EFFECTIVENESS: Lethality immediately grants 40% ⇒ 60% of its value as flat armor penetration. The remainder scales with enemy champion level.
EXAMPLE: 10 lethality now grants 6 flat armor penetration up front plus 0.22 per enemy level, capping at the full 10 once enemies are level 18
Duskblade of Draktharr
Damage after having not been seen increased.
NIGHTSTALKER DAMAGE: 50 ⇒ 75
Edge of Night
Active cooldown reduced.
COOLDOWN: 45 seconds ⇒ 30 seconds
NINJA SHIELD: Using Edge of Night’s active ability while Invisible/Camouflaged will no longer break the stealth.
Hextech Gunblade
Active damage reduced at early levels.
ACTIVE DAMAGE: 250 at all levels ⇒ 175-250 (at levels 1-18)
Redemption
Health down. Heal down at lower levels. Mana regeneration up.
HEALTH: 400 ⇒ 300
MANA REGENERATION: +75% base mana regen ⇒ +125% base mana regen
HEAL: 130 + 20 per target level (150 – 490) ⇒ 40 + 25 per target level (65 – 490)
Knight’s Vow
Cost down.
COMBINE COST: 800 ⇒ 700
TOTAL COST: 2400 ⇒ 2300
Eye of the Equinox
Cost increased. Cooldown reduction added.
COMBINE COST: 550 ⇒ 650
TOTAL COST: 2200 ⇒ 2300
COOLDOWN REDUCTION: 0% ⇒ 10%
Ardent Censer
Attack speed and health drain buffs now scale with target’s level.
ATTACK SPEED BUFF: 20% ⇒ 20% – 35% based on target’s level
HEALTH DRAIN BUFF: 20 ⇒ 20 – 35 based on target’s level
Chalice of Harmony
Magic resist up.
MAGIC RESIST: 25 ⇒ 30
Athene’s Unholy Grail
Spillover.
MAGIC RESIST: 25 ⇒ 30
Mikael’s Crucible
Also spillover.
MAGIC RESIST: 35 ⇒ 40
Summoner’s Rift
Jungle Tuning
Jungle monsters spawn three seconds later.
General
INITIAL JUNGLE SPAWN: 1:37 ⇒ 1:40
GROMP AND KRUG SPAWN: 1:49 ⇒ 1:52
Gromp
ATTACK DAMAGE: 45 ⇒ 70
NEWRUNNING OUT OF BREATH: Attack damage decreases over the first five attacks to 50 (matching Gromp’s decaying attack speed over the first five attacks)
NEWBOOM BOOM: Gromp’s first two attacks are now shown as critical strikes
Ancient Krug
BASE ATTACK DAMAGE60 ⇒ 80
Honeyfruit
INITIAL SPAWN TIMER: Between 5:00 and 5:30 ⇒ 6:00 and 6:30
Rift Scuttler
Rift Scuttlers now eat nearby Honeyfruit. If you kill them while they’re eating, you have no heart.
Courage of the Colossus
Duration down. Base shield now scales with number of nearby opponents.
SHIELD DURATION: 4 seconds ⇒ 3 seconds
BASE SHIELD: 10-180 (at levels 1-18) ⇒ 3 – 54 (at levels 1-18) per enemy champion (maximum 15 – 270)
Ghost
Ghost takes time to ramp up to its maximum movement speed.
NEW 0-60 IN TWO SECONDS: Ghost’s movement speed now ramps up over the first two seconds, rather than activating instantly
“Revealed” Indicator
Scryer’s Bloom now uses “Revealed” particle. “Revealed” particle simplified.
SCRYER’S EYES: Units revealed by Scryer’s Bloom now display “Revealed” particles
EYEDROPS: “Revealed” indicator particles have been simplified to be less distracting
League Client Update
Below are the major features added to the League client update this patch.
NEW MOVABLE CHAT: Players can now pop out the chat window, move and resize it.
NEW NEWS TO ME: Later this patch we’ll be introducing the “NEWS” tab to the updated client. This will act as a hub for players to catch up on the latest on League of Legends and community creations from within the client.
Notable fixes
- The stat icons on rune pages have been replaced with text for improved clarity
- Later in the patch, we’re aiming to fix a bug that highlights club messages as unread, even when you’ve read them
- Instructions have been added for how to fill (i.e., Shift+click) runes to speed up rune page building
- Improvements have been made that should allow streamers to use the windowed capture mode in popular streaming software
Highlights Video Recording Settings
We’ve added the ability to manually toggle the video quality for recording Highlights from your Replays. Before you start a video recording, you can alter video and audio quality, vertical resolution and frame rate via the Video tab in the Options menu.
To record a Highlight while viewing a replay, use the Record button on the timeline or use the shortcut Ctrl + V (Windows) or Cmd + V (OSX).
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Bugfixes
- Eliminated some inconsistencies with how Control Wards reveal and disable wards
- Lucian’s Passive – Lightslinger now correctly fires a second shot if it kills a champion on the first attack
- Lucian’s W – Ardent Blaze no longer fails to hit enemies in brush or Fog of War
- Fixed a bug where Zyra’s seeds from both W – Rampant Growth and Passive – Garden of Thorns weren’t respecting their spawn cap
- LeBlanc’s Q – Shatter Orb no longer fails to bounce to enemies with Passive – Sigil of Malice if LeBlanc is too far away
- Fixed a bug where Riven’s E – Valor could cancel crowd control applied by displacement abilities
- Ahri no longer occasionally extends the attack range of the first basic attack of targets hit by E – Charm after the charm effect wore off. Oops.
- Shaco’s Passive – Backstab attacks now appropriately generate overheal shield from The Bloodthirster
- Camille’s second cast of Q – Precision Protocol now correctly damages wards at level 16 and higher
- Fixed a bug where Anivia’s empowered R – Glacial Storm indicator was visible through Fog of War
- Syndra’s Dark Spheres are no longer displaced by Blast Cones. Something something minions…
- Fixed a bug where Zyra’s dead body could intercept ARAM’s snowball. Whoops.
- Enemy spell shields are no longer consumed when a nearby Kha’Zix evolves an ability
- Fixed a bug where if Quinn E – Vaulted Gangplank at the same time as he triggered a E – Powder Keg explosion on multiple targets, it made for one fast pirate
- The range indicator for Rengar’s Passive – Unseen Predator is now consistent across all skins.
- Trundle no longer speaks over himself when using R – Subjugate if he’s already talking
- Fixed a spectator bug where after skipping forward or backward, Ethereal DJ Sona would sometimes leave disembodied chunks of her gear on the map
- Guardian of the Sands Skarner no longer causes an insanely loud noise to play if certain actions were taken
- Fixed a few display bugs on Mac with the on-hover outline that appears around units
- When an Azir kills another Azir with a different skin, the dying Azir no longer steals his killer’s skin’s death animation particles
- Emumu’s bandage particles during R – Curse of the Sad Mummy are once again appropriately emo
- Popstar Ahri’s R – Spirit Rush no longer uses on-hit particles from Foxfire Ahri
- Lulu and her skins once again play their running animations when hasted, rather than walking really really fast
- Sad Robot Amumu’s W – Despair puddle no longer spins around as Amumu changes which way he’s facing
- The ambient glow effect on the Hextech Ward skin no longer cuts in and out on some video quality settings
- Fixed a bug causing Omega Squad Teemo’s night vision goggles glow while Invisible to be active at all times
- The mirror reflection of River Spirit Nami’s staff is now reattached to the staff’s surface, rather than the ground
- Fixed a bug where various buff visuals (ex. Banshee’s Veil) weren’t following Riot Blitzcrank around during his recall animation