To figure out the best Seraphine builds, we look to the pros for inspiration!
We have our last brand new champion for Season 10, Seraphine, has hit the Rift this week. With so many players deciding to first-time the Starry-Eyed Songstress in their ranked games (particularly in my promo series), we thought today would be a good opportunity to look at the best Seraphine builds that pros have been trying out so far.
We’ll look at her most-played position, runes and masteries, and items as per the pro players that have been playing her in solo queue. Stats will be per U.GG which can let you see a particular player’s build path and give you some more info on the best Seraphine builds!
Thusfar, Seraphine has been played almost exclusively as a support. According to U.GG, she has an 88% presence in the support role among pros, with her second-most-played role actually being ADC (6%). However, it’s important to also note that for high-elo players generally (U.GG data for Platinum and above) her second-most-played role after support is actually mid lane.
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Among the probuilds on U.GG, there is only one game by a pro in the ADC – Unicorns of Love’s Ilya “Gadget” Makavchuk – and one in mid – Immortals’ David “Insanity” Challe. For supports, we will focus on the builds for two supports who were recently eliminated from Worlds – DRX’s Ryu “Keria” Min-seok and Gen.G’s Kim “Life” Jeong-min – as well as 100 Thieves Academy’s William “Stunt” Chen, who has been spamming Seraphine. As a result, we will focus on Seraphine builds for support over the other two roles.
Among these supports, there has been a lot of experimentation and theorycrafting with regards to Seraphine builds, particularly the runes. For keystones, there has been a lot of Summon Aery, Arcane Comet, and Guardian. For now it seems that Keria and Life prefer Aery, which is the most popular among pro players (50% pick rate).
Even in the Sorcery tree’s minor runes, there is a lot of disagreement. Most supports seem to go Manaflow Band and Transcendence, with an even split between Scorch and Gathering Storm as the last rune. However, I have also seen Life go Nimbus Cloak over Manaflow Band, so that seems to be an option.
For the secondary tree of Seraphine builds, however, there is actually a lot of agreement. All of these supports go Inspiration tree secondary and all three take Biscuit Delivery every game, as the minor rune is good on almost all supports. For the other minor rune, it’s a split between Cosmic Insight and Time Warp Tonic, so feel free to go with whichever suits your playstyle.
Finally, for stat shards there is complete agreement. Go double offense (adaptive damage) and armor shards.
For items, the pro supports agree that Lucidity Boots are the go-to on Seraphine. The three supports built them in every game except one, when Stunt built Ninja Tabis.
After boots, though, there is a lot of diversity in the second item. I’ve seen more Athene’s Unholy Grail built second than any other item, but it is not built the majority of the time. You will also see everything from Twin Shadows (probably the second-most commonly built second item), Hextech GLP, and even Zhonya’s Hourglass built second.
As Athenes is the most-commonly built item by pro players, and is also among the first three items in her five most popular builds for solo queue players Platinum and above, I think this is probably the best second item on the Starry-Eyed Songstress. After that, a lot of pros tend to build either Ardent Censer or Mikael’s Crucible (or even sometimes both), but I would recommend Ardent since it’s not another active to worry about and it’s built more frequently.
To finish off the build you can go Redemption into Locket of the Iron Solari for the full heal/shield, supportive build. If you want to be more aggressive, go Twin Shadows for utility (or Shurelya’s Reverie if your team needs a speedup to escape engages) and Zhonyas. If your team just straight-up needs you to do damage, however, the best items seem to be Twin Shadows into Liandry’s Torment into Zhonya’s.